First game
Hunch
Say whether you think you will be right or wrong, then choose a color. A hidden roll picks one at random. Your score rises when your sense of the outcome matches what happened.
Psi Lab
Train the sense that a choice will be right or wrong, then see how you compare with chance. Short games, played in the browser.
They are also a picture of how I think. If that interests you, About says more, and you can request a conversation.
First game
Say whether you think you will be right or wrong, then choose a color. A hidden roll picks one at random. Your score rises when your sense of the outcome matches what happened.
Second game
A mark is hidden in one cell of a grid. Say whether you think a place is it, or is not it, then tap. Your score rises when that sense of place matches what happened.
Third game
Tap a cell when it feels like now. The clock at that instant names a cell. A hit is when you tapped the one it named.
Fourth game
Two players, each on their own device. One hides a color. The other guesses. Wait for anyone looking for a game, or send a friend a code. Misses score for the picker. A hit swaps who hides. The match ends when each of you has ten reads, or when either of you ends it.
Fifth game
Two players, each on their own device. A nine-by-nine board. Wait for anyone looking for a game, or send a friend a code. Black plays first. Two passes score the board. White has 6.5 komi.