Psi Lab

Psi Lab

Psi Lab

Train the sense that a choice will be right or wrong, then see how you compare with chance. Short games, played in the browser.

They are also a picture of how I think. If that interests you, About says more, and you can request a conversation.

First game

Hunch

Say whether you think you will be right or wrong, then choose a color. A hidden roll picks one at random. Your score rises when your sense of the outcome matches what happened.

Open Hunch

Second game

Beacon

A mark is hidden in one cell of a grid. Say whether you think a place is it, or is not it, then tap. Your score rises when that sense of place matches what happened.

Open Beacon

Third game

Pulse

Tap a cell when it feels like now. The clock at that instant names a cell. A hit is when you tapped the one it named.

Open Pulse

Fourth game

Pair

Two players, each on their own device. One hides a color. The other guesses. Wait for anyone looking for a game, or send a friend a code. Misses score for the picker. A hit swaps who hides. The match ends when each of you has ten reads, or when either of you ends it.

Open Pair

Fifth game

Go

Two players, each on their own device. A nine-by-nine board. Wait for anyone looking for a game, or send a friend a code. Black plays first. Two passes score the board. White has 6.5 komi.

Open Go